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Πέμπτη 8 Σεπτεμβρίου 2016

Zero Knowledge Proofs — A Primer | Math ∩ Programming Αποδείξεις μηδενικής γνώσης

Zero Knowledge Proofs — A Primer | Math ∩ Programming






Zero Knowledge Proofs — A Primer




In this post we’ll get a strong taste for zero knowledge proofs by
exploring the graph isomorphism problem in detail. In the next post,
we’ll see how this relates to cryptography and the bigger picture. The
goal of this post is to get a strong understanding of the terms
“prover,” “verifier,” and “simulator,” and “zero knowledge” in the
context of a specific zero-knowledge proof. Then next time we’ll see how the same concepts (though not the same proof) generalizes to a cryptographically interesting setting.

Graph isomorphism

Let’s start with an extended example. We are given two graphs G_1, G_2, and we’d like to know whether they’re isomorphic, meaning they’re the same graph, but “drawn” different ways.



The problem of telling if two graphs are isomorphic seems hard. The
pictures above, which are all different drawings of the same graph (or
are they?), should give you pause if you thought it was easy.

To add a tiny bit of formalism, a graph G is a list of edges, and each edge (u,v) is a pair of integers between 1 and the total number of vertices of the graph, say n. Using this representation, an isomorphism between G_1 and G_2 is a permutation \pi of the numbers \{1, 2, \dots, n \} with the property that (i,j) is an edge in G_1 if and only if (\pi(i), \pi(j)) is an edge of G_2. You swap around the labels on the vertices, and that’s how you get from one graph to another isomorphic one.

Given two arbitrary graphs as input on a large number of vertices n, nobody knows of an efficient—i.e., polynomial time in n—algorithm
that can always decide whether the input graphs are isomorphic. Even if
you promise me that the inputs are isomorphic, nobody knows of an
algorithm that could construct an isomorphism. (If you think about it,
such an algorithm could be used to solve the decision problem!)

A game

Now let’s play a game. In this game, we’re given two enormous graphs
on a billion nodes. I claim they’re isomorphic, and I want to prove it
to you. However, my life’s fortune is locked behind these particular
graphs (somehow), and if you actually had an isomorphism between these
two graphs you could use it to steal all my money. But I still want to
convince you that I do, in fact, own all of this money, because
we’re about to start a business and you need to know I’m not broke.

Is there a way for me to convince you beyond a reasonable doubt that
these two graphs are indeed isomorphic? And moreover, could I do so
without you gaining access to my secret isomorphism? It would be even
better if I could guarantee you learn nothing about my isomorphism or any isomorphism, because even the slightest chance that you can steal my money is out of the question.

Zero knowledge proofs have exactly those properties, and here’s a zero knowledge proof for graph isomorphism. For the record, G_1 and G_2
are public knowledge, (common inputs to our protocol for the sake of
tracking runtime), and the protocol itself is common knowledge. However,
I have an isomorphism f: G_1 \to G_2 that you don’t know.

Step 1: I will start by picking one of my two graphs, say G_1, mixing up the vertices, and sending you the resulting graph. In other words, I send you a graph H which is chosen uniformly at random from all isomorphic copies of G_1. I will save the permutation \pi that I used to generate H for later use.

Step 2: You receive a graph H which you save for later, and then you randomly pick an integer t which is either 1 or 2, with equal probability on each. The number t corresponds to your challenge for me to prove H is isomorphic to G_1 or G_2. You send me back t, with the expectation that I will provide you with an isomorphism between H and G_t.

Step 3: Indeed, I faithfully provide you such an isomorphism. If I you send me t=1, I’ll give you back \pi^{-1} : H \to G_1, and otherwise I’ll give you back f \circ \pi^{-1}: H \to G_2.
Because composing a fixed permutation with a uniformly random
permutation is again a uniformly random permutation, in either case I’m
sending you a uniformly random permutation.

Step 4: You receive a permutation g, and you can use it to verify that H is isomorphic to G_t. If the permutation I sent you doesn’t work, you’ll reject my claim, and if it does, you’ll accept my claim.

Before we analyze, here’s some Python code that implements the above scheme. You can find the full, working example in a repository on this blog’s Github page.

First, a few helper functions for generating random permutations (and
turning their list-of-zero-based-indices form into a
function-of-positive-integers form)

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import random
def randomPermutation(n):
    L = list(range(n))
    random.shuffle(L)
    return L
def makePermutationFunction(L):
    return lambda i: L[i - 1] + 1
def makeInversePermutationFunction(L):
    return lambda i: 1 + L.index(i - 1)
def applyIsomorphism(G, f):
    return [(f(i), f(j)) for (i, j) in G]
Here’s a class for the Prover, the one who knows the isomorphism and wants to prove it while keeping the isomorphism secret:

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class Prover(object):
    def __init__(self, G1, G2, isomorphism):
        '''
            isomomorphism is a list of integers representing
            an isomoprhism from G1 to G2.
        '''
        self.G1 = G1
        self.G2 = G2
        self.n = numVertices(G1)
        assert self.n == numVertices(G2)
        self.isomorphism = isomorphism
        self.state = None
    def sendIsomorphicCopy(self):
        isomorphism = randomPermutation(self.n)
        pi = makePermutationFunction(isomorphism)
        H = applyIsomorphism(self.G1, pi)
        self.state = isomorphism
        return H
    def proveIsomorphicTo(self, graphChoice):
        randomIsomorphism = self.state
        piInverse = makeInversePermutationFunction(randomIsomorphism)
        if graphChoice == 1:
            return piInverse
        else:
            f = makePermutationFunction(self.isomorphism)
            return lambda i: f(piInverse(i))
The prover has two methods, one for each round of the protocol. The first creates an isomorphic copy of G_1, and the second receives the challenge and produces the requested isomorphism.

And here’s the corresponding class for the verifier

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class Verifier(object):
    def __init__(self, G1, G2):
        self.G1 = G1
        self.G2 = G2
        self.n = numVertices(G1)
        assert self.n == numVertices(G2)
    def chooseGraph(self, H):
        choice = random.choice([1, 2])
        self.state = H, choice
        return choice
    def accepts(self, isomorphism):
        '''
            Return True if and only if the given isomorphism
            is a valid isomorphism between the randomly
            chosen graph in the first step, and the H presented
            by the Prover.
        '''
        H, choice = self.state
        graphToCheck = [self.G1, self.G2][choice - 1]
        f = isomorphism
        isValidIsomorphism = (graphToCheck == applyIsomorphism(H, f))
        return isValidIsomorphism
Then the protocol is as follows:

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def runProtocol(G1, G2, isomorphism):
    p = Prover(G1, G2, isomorphism)
    v = Verifier(G1, G2)
    H = p.sendIsomorphicCopy()
    choice = v.chooseGraph(H)
    witnessIsomorphism = p.proveIsomorphicTo(choice)
    return v.accepts(witnessIsomorphism)
Analysis: Let’s suppose for a moment that everyone is honestly following the rules, and that G_1, G_2 are truly isomorphic. Then you’ll always
accept my claim, because I can always provide you with an isomorphism.
Now let’s suppose that, actually I’m lying, the two graphs aren’t
isomorphic, and I’m trying to fool you into thinking they are. What’s
the probability that you’ll rightfully reject my claim?

Well, regardless of what I do, I’m sending you a graph H and you get to make a random choice of t = 1, 2 that I can’t control. If H is only actually isomorphic to either G_1 or G_2
but not both, then so long as you make your choice uniformly at random,
half of the time I won’t be able to produce a valid isomorphism and
you’ll reject. And unless you can actually tell which graph H is isomorphic to—an open problem, but let’s say you can’t—then probability 1/2 is the best you can do.

Maybe the probability 1/2 is a bit unsatisfying, but remember that we
can amplify this probability by repeating the protocol over and over
again. So if you want to be sure I didn’t cheat and get lucky to within a
probability of one-in-one-trillion, you only need to repeat the
protocol 30 times. To be surer than the chance of picking a specific
atom at random from all atoms in the universe, only about 400 times.

If you want to feel small, think of the number of atoms in the universe. If you want to feel big, think of its logarithm.

Here’s the code that repeats the protocol for assurance.

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def convinceBeyondDoubt(G1, G2, isomorphism, errorTolerance=1e-20):
    probabilityFooled = 1
    while probabilityFooled > errorTolerance:
        result = runProtocol(G1, G2, isomorphism)
        assert result
        probabilityFooled *= 0.5
        print(probabilityFooled)
Running it, we see it succeeds

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$ python graph-isomorphism.py
0.5
0.25
0.125
0.0625
0.03125
 ...
<SNIP>
 ...
1.3552527156068805e-20
6.776263578034403e-21
So it’s clear that this protocol is convincing.

But how can we be sure that there’s no leakage of knowledge in the
protocol? What does “leakage” even mean? That’s where this topic is the
most difficult to nail down rigorously, in part because there are at
least three a priori different definitions! The idea we want to
capture is that anything that you can efficiently compute after the
protocol finishes (i.e., you have the content of the messages sent to
you by the prover) you could have computed efficiently given only the two graphs G_1, G_2, and the claim that they are isomorphic.

Another way to say it is that you may go through the verification
process and feel happy and confident that the two graphs are isomorphic.
But because it’s a zero-knowledge proof, you can’t do anything
with that information more than you could have done if you just
took the assertion on blind faith. I’m confident there’s a joke about
religion lurking here somewhere, but I’ll just trust it’s funny and move
on.

In the next post we’ll expand on this “leakage” notion, but before we
get there it should be clear that the graph isomorphism protocol will
have the strongest possible “no-leakage” property we can come up with.
Indeed, in the first round the prover sends a uniform random isomorphic
copy of G_1
to the verifier, but the verifier can compute such an
isomorphism already without the help of the prover. The verifier can’t
necessarily find the isomorphism that the prover used in retrospect, because the verifier can’t solve graph isomorphism. Instead, the point is that the probability space of “G_1 paired with an H made by the prover” and the probability space of “G_1 paired with H as made by the verifier” are equal. No information was leaked by the prover.

For the second round, again the permutation \pi used by the prover to generate H is
uniformly random. Since composing a fixed permutation with a uniform
random permutation also results in a uniform random permutation, the
second message sent by the prover is uniformly random, and so again the
verifier could have constructed a similarly random permutation alone.

Let’s make this explicit with a small program. We have the honest
protocol from before, but now I’m returning the set of messages sent by
the prover, which the verifier can use for additional computation.

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def messagesFromProtocol(G1, G2, isomorphism):
    p = Prover(G1, G2, isomorphism)
    v = Verifier(G1, G2)
    H = p.sendIsomorphicCopy()
    choice = v.chooseGraph(H)
    witnessIsomorphism = p.proveIsomorphicTo(choice)
    return [H, choice, witnessIsomorphism]
To say that the protocol is zero-knowledge (again, this is still
colloquial) is to say that anything that the verifier could compute,
given as input the return value of this function along with G_1, G_2 and the claim that they’re isomorphic, the verifier could also compute given only G_1, G_2 and the claim that G_1, G_2 are isomorphic.

It’s easy to prove this, and we’ll do so with a python function called simulateProtocol.

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def simulateProtocol(G1, G2):
    # Construct data drawn from the same distribution as what is
    # returned by messagesFromProtocol
    choice = random.choice([1, 2])
    G = [G1, G2][choice - 1]
    n = numVertices(G)
    isomorphism = randomPermutation(n)
    pi = makePermutationFunction(isomorphism)
    H = applyIsomorphism(G, pi)
    return H, choice, pi
The claim is that the distribution of outputs to messagesFromProtocol and simulateProtocol are equal. But simulateProtocol will work regardless of whether G_1, G_2
are isomorphic. Of course, it’s not convincing to the verifier because
the simulating function made the choices in the wrong order, choosing
the graph index before making H. But the distribution that results is the same either way.

So if you were to use the actual Prover/Verifier protocol outputs as
input to another algorithm (say, one which tries to
compute an isomorphism of G_1 \to G_2), you might as well use the output of your simulator instead. You’d have no information beyond hard-coding the assumption that G_1, G_2 are isomorphic into your program. Which, as I mentioned earlier, is no help at all.

In this post we covered one detailed example of a zero-knowledge proof. Next time
we’ll broaden our view and see the more general power of zero-knowledge
(that it captures all of NP), and see some specific cryptographic
applications. Keep in mind the preceding discussion, because we’re going
to re-use the terms “prover,” “verifier,” and “simulator” to mean
roughly the same things as the classes Prover, Verifier and the function simulateProtocol.

Until then!

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